Recoil: Rigid-body Dynamics Plug-in for modo 501

Posted by michalegoodlow
Aug 20 2011

Recoil: Rigid-body Dynamics Plug-in for modo 501

recoil: Rigid-body Dynamics Plug-in for MoDo 501 (WIN / MAC) | 162.26 MB MB/161.59
Simulating rigid body interactions MoDo is easily treated with hindsight, a fully integrated dynamic simulation plug-in for MoDo 501 Soulvie developed by Eric.

Using the popular open-source physics engine Bullet, recoil simplifies the setup and execution of complex physical simulations by combining robust collision detection with a variety of limitations, strengths, and controls. Simply select any item to be dynamic mesh, it is ready to respond to forces such as gravity or collisions from other objects in your scene mode. The collection plug-in allows you to quickly create animations incredibly complex of interacting objects that would be almost impossible to simulate manually. Also useful for "stacking" of objects so that they rest against each other (see image below gumball).

Recoil: Rigid-body Dynamics Plug-in for modo 501

More information: http://www.luxology.com/store/recoil/

Download:
WIN: http://www.filesonic.com/file/1595816371/recoil_for_Modo501_CGP.rar
MAC: http://www.filesonic.com/file/1595816271/recoil_for_Modo501_OSX_CGP.rar
Mirror
WIN: http://www.wupload.com/file/77726328/recoil_for_Modo501_CGP.rar
MAC: http://www.wupload.com/file/77727714/recoil_for_Modo501_OSX_CGP.rar
Mirror
WIN: http://www.fileserve.com/file/3nW9Sqp/recoil_for_Modo501_CGP.rar
MAC: http://www.fileserve.com/file/sUUyWwU/recoil_for_Modo501_OSX_CGP.rar