Digital-Tutors – Animation Retargeting Techniques in Maya

Posted by michalegoodlow
Jan 01 2012

Digital-Tutors - Animation Retargeting Techniques in Maya

Digital-Tutors – Animation Retargeting Techniques in Maya

Intermediate | 1h 15m | 474 MB | Project Files 80 MB | Required Software: Autodesk Maya 2012

In this set of Maya tutorials you will learn a variety of techniques for retargeting animation to save time building animation assets. We’ll start by learning how Maya’s Trax Editor can be used to retarget animation. We’ll then take another approach and utilize MEL to accomplish the same thing. Finally, we’ll work with Maya’s intuitive Human IK toolset to retarget from a performance-captured animation to a custom skeleton. We’ll also cover techniques for optimizing and correcting animation after it has been remapped. By the end of this set of tutorials, you will be familiar with several tools you have at your disposal for re-purposing animation, to, ultimately, save production time.

Home: http://www.digitaltutors.com/11/training.php?pid=602

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